12, the PS5's first-quarter sales for the period between October and December were reported this week at 4.5 million units, matching both the PS4's 4.5 million-selling debut quarter as well as Sony's own expectations. In fact, the only thing that seems to be limiting Sony's next-gen console from outstripping its PS4 predecessor (we're gonna have to start calling the PS5 "current-gen" pretty soon, aren't we?) is Sony's ability to make them fast enough to put in the packaging and get the still-scarce hardware out to (mostly) online retailers.ĭespite releasing nearly midway through on Nov. Good grief, the PS5 is selling like crazy. The best of the rest Sony - like, the entire company - boosted by PS5 sales And for newcomers, it's an open invitation to launch headfirst into an extremely well-crafted space RPG world that, nearly 15 years on from the first game's release, really hasn't been duplicated since.Ĭompletely remastered and rendered in 4K Ultra-HD, Mass Effect: Legendary Edition releases on May 14 for PlayStation 4, Xbox One, and PC, and will also be playable the same day as a backwards-compatible title on both PlayStation 5 and Xbox Series X/S platforms. But if this week's first look is any indication, EA and BioWare haven't shied away from putting it to the test. "…It is like playing it for the first time again."įor the hardcore fans who can evoke every line and feature in Commander Shepard's visage from mere memory, that's a bold claim. "We really stayed true to everything that you would remember in your mind's eye, like your nostalgia of the game had to be consistent," he explained. Project director Mac Walters told Polygon this week that the idea was to bring changes that tickle longtime fans' sense of what Mass Effect should feel like - even if it means making some substantial creative swerves away from what the old-school games actually showed on-screen. But even for those who know every story beat by heart, it's a reason to savor the whole experience all over again on modern game platforms that feel more suited to BioWare's ambition. Though eager fans already knew the remaster was on the way, it wasn't until this week that BioWare and publisher Electronic Arts shared a first look at how they've given the entire three-game cycle a thorough touch-up.Īs the reveal trailer below shows, this is definitely still the Mass Effect that you remember…but if the artistic upgrades here are anything to go by, it's also something more:įor many who missed the genre-defining buzz that surrounded the trilogy's original release, Legendary Edition will mark their first point of entry into Mass Effect's rich and sprawling RPG journey. That's why the artistic stakes probably feel so high for Mass Effect: Legendary Edition, the upcoming remaster of the first three games in the series that form the essential Mass Effect experience (with apologies to 2017's less well-received Mass Effect: Andromeda, which isn't included in Legendary Edition's do-over). From alien races to cleverly-adapted RPG tropes that received tech-y makeovers to suit their spacey setting, BioWare packed a ton of believability into what, at its core, was in many ways a conventional role-playing game with an ambitiously novel and fresh change of venue. EA BioWare's epic series will forever live rent-free in the hearts of millions of fans, especially the Xbox 360 players who were there from the start, as a sweeping saga that carved out a place for a proper Western RPG in territory far beyond high fantasy of old-world mages, knights, swords, castles, and dragons.Īt the time of its release in 2007, the first Mass Effect went farther than just about any other original sci-fi game to date in committing to building an original and totally unique sci-fi world. If the Halo franchise is gaming's definitive sci-fi space shooter, then the Mass Effect franchise - despite having a more muted gaming presence in recent years - is probably the definitive sci-fi space RPG.
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